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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Vita manages two games in Japanese top 10

In the latest Media Create charts, the Vita sees Dragon's Crown joined by Acquire's Mind 0 which managed a rather limp 15,000 sales but was still enough to see it hit No. 7. Dragon's Crown on Vita sold more than the PS3 version this week, but is still fading fast in physical sales, suggesting Vanillaware's love is being largely enjoyed by downloaders, which saw a roaring trade last week, as the game hit over 300K combined.

07./00. [PSV] Mind/Zero (Acquire) {2013.08.01} (¥6.279) - 15.575 / NEW
09./03. [PSV] Dragon's Crown (Atlus) {2013.07.25} (¥8.190) - 13.772 / 84.855 (-81%)


Mind 0 looked so boring, I'm amazed anyone brought it. The Vita itself managed another 17,000 sales keeping it a distant second behind the all-conquering 3DS. The PSP sold another 6,000 and got its own new entry in the form of Shiratsuyu no Kai.




Currently playing on my Vita/PS3/PS4/PS5


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