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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Worms Revolution eXtreme wriggles on to the Vita

Team 17 recently announced Worms 3 for iOS only, but fear not. A Vita game is on the way in the form of Revolution eXtreme, as revealed on the PSN blog. Offering local and online multiplayer battles for up to four players, there are three game modes: including Deathmatch, Forts and Classic

New for the Vita (and PS3) is the a Cross-Gifting feature, Treasure Mode! Which lets players unlock 10 special gifts using a lock and key system. Meet the requirements in either offline Versus or online battles to receive a key and connect to a friend’s PlayStation 3 system with the corresponding chest to unlock the treasure!


Other than that, looks like the same old Worming goodness, and great to see it on Sony's portable.

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Currently playing on my Vita/PS3/PS4/PS5


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