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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New God Eater 2 trailer keeps it short and sweet

With the news that there will be a few bundles for Vita owners, here's a quick snippet of the game in action thanks to Namco with the release date of 14 November. The game will also hit the PSP, but as we've seen with Toukiden, Vita versions are the higher sellers now, so hopefully gamers will be starting to upgrade in force for the better experience.



And here's the boxart showing off the usual massive weapon and monster combo.


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Currently playing on my Vita/PS3/PS4/PS5


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