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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Hot, hot update for PlayStation Mobile titles

Not had a look in the PSM tab for a while? There's been some pretty good stuff lately, but this week's update tops that with ease. Mononoke Slashdown is a bright and bold sword game, while Floribund a fun and cheap tile game. But the stars of the show have to be Bike Rider DX which has gazumped OlliOlli as an on-wheels runner.


Finally, Cytus Lambda is a free-to-try rhythm tap game. One payment accesses all the content if you like it. At 329Mb it is one of the bigger PSM games but seems worth the investment in space.

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