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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Vita sales up to 21,000 this week in Japan on the arrival of PhotoKano Kiss

Only in Japan can a game like PhotoKano Kiss outsell Bioshock Infinite, and be only a bit behind Tomb Raider, but there you go. In the latest Media Create charts, it sold 30,000 copies to land at No. 7, (UPDATE: 37,000 and No.4 according to Famitsu's chart) along with fellow new entrant Meikyuu Cross Blood: Infinity  from CyberFront which sold 9,000 to land at No. 15. 

Those arrivals and the launch of the PS Vita best of budget range helped the Vita up about 6,000 sales in a week to 21,000 keeping it well ahead of the PS3, but still less than half of what the 3DS can sell on a really quiet week for Nintendo's baby. 

Just behind PhotoKano was Kyoukai Senjou no Horizon Portable on the PSP which sold 26,000 copies. Here's a video of either a very bad camera-user or slightly drunk Japanese game opening and playing the limited edition version. 

Currently playing on my Vita/PS3/PS4/PS5


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