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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Spooky indie hit Limbo ghosts onto the Vita next week

Prepare for a raft of 'vita in limbo' jokes as the stylish adventure platformer is making its way to the handheld next week for £9.99 on PSN. That's might sound pretty steep, but the game is still £6.99 on Steam and no one is making Vita owners buy that version.


It'll be another neat addition to the indie cavalcade hitting the Vita (Flower was added to the list earlier) and with the awesome reviews the original got, should be well worth exploring if you've missed out. A little more info on the PSN blog.

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