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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Hohokum the first PS4/Vita indie title

Part of Game Informer's splurge on the PS4 includes a few indie titles, some of which will also run across on the little old Vita. The first of these is Hohokum, a collaboration between Honeyslug (who did Frobisher Says) and Sony's Santa Monica Studio.



Here's some early gameplay from the concept back in 2010. Downloading the mag now, will update details as I read them. 

Currently playing on my Vita/PS3/PS4/PS5


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