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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Mind Zero, a new PS Vita game, images emerge

Looks like something spooky is coming out of the developers at Acquire as a new Vita game splashes across the pages of the latest Famitsu. Set in our world and a twisted alternate reality, it looks like there will be puzzles and battles galore to fight. A riff on Persona perhaps?

Mind Zero is described as a dungeon quest type title, and has impressive looking characters, as long as it does something a little original, could be another big hit.

UPDATE: A teaser site is now open, going fully live next Tuesday




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Currently playing on my Vita/PS3/PS4/PS5


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