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June Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by making the Blu-ray an accessory (like the PS5 Slim).  I prefer the idea of a dedicated dock on the PS6 that connects the next Portable to your entire PSN library, and they'd better make it work as an extra controller, but I'm sure there are practical benefits to the extra drive.   That should also boost sales of PS4 and PS5 physical games, especially on the second-hand market, as folk...

Vektropolis and other indie games homing in on the Vita

Before the bedlam of tomorrow's Sony event, I was checking back on some games that have gone quiet recently. Here's a screen from DCE's vector-classic Vektropolis put out late last year, but recent tweets suggest the devs are closing in on the finish line for this one.


Binding of Isaac is still on the way according to the developer's latest blog post, and I've posted several updates on Starlight Inception which continues to look good. Elsewhere it looks like Vivid has dropped the Vita version of Real Boxing and its other games, focusing on iOS. Anyone know of any other full-on Vita indie games still underway?

Currently playing on my Vita/PS3/PS4/PS5


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