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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Rainbow Skies, sequel to Rainbow Moon, coming late 2014

EastAsiaSoft is looking far ahead with the promise of a new Rainbow game for handhelds and consoles next year. Rainbow Skies is a completely new game that is set in a new world with new characters and a new story. It will offer an even deeper and more versatile gameplay experience, while staying absolutely true to its roots. (classic gaming and turn-based battles rock!)



Features will include:
  • Monsters can be caught, upgraded, and become part of the player's party 
  • An advanced battle system with new combo attacks 
  • New treasure-hunt quests and an improved side quest system 
  • Various buildings can now be entered and explored 
  • A lot of new and exciting dungeon elements 
  • New mini games Tons of new and exciting content that will keep gamers hooked

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Currently playing on my Vita/PS3/PS4/PS5


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