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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Jetpack Joyride hits a million downloads on PSN

Halfbrick, has announced that free-with-micropayments game Jetpack Joyride on PlayStation 3 and PS Vita, developed by fellow Aussie studio Big Ant, has been downloaded to more than one million accounts across PSN in 2013, with 475,000 downloads on the Vita.

The announcement comes fresh on the heels of a new update for PS Vita users, which adds Twitter support, performance upgrades and a host of user customization options to improve upon the already winning formula.“It’s been another incredible month for Jetpack Joyride,” said Phil Larsen, Halfbrick’s Chief Marketing Officer. “Player support has been sensational, proving without a doubt that Barry Steakfries is a perfect match for the PS3 and Vita!”




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Currently playing on my Vita/PS3/PS4/PS5


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