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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita cursed by a 100 app limit, revisited

File under only Sony could do something so dumb! There's a thread raging over on NeoGAF about the already known limit on the Vita's screens for just 100 applications. With 10 per page, that means there can only be 10 screens of icons, which while it sounds a lot, could soon run out, when the price of 32GB cards comes down.


I've got an 8GB card and five full pages on my Vita, so I can easily see how a 32GB card, or even a 16GB card could run over this limit. Hopefully it is something Sony can fix easily enough in an update, to add folders or another structure, otherwise the company will continue to look hopelessly out of touch with digital reality and its users.

Currently playing on my Vita/PS3/PS4/PS5


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