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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Sunflowers hitting PS Vita this week

Game Atelier launches the brightest looking Vita game yet with Sunflowers out this week on (I'm assuming the EU) PSN which, alongside the free Ecolibrium, makes this week a pretty good one. The deceptively simple looking flower raising game should be a perfect reminder of summer, if you had one, as winter draws on.

It will be available as a trial version and plays with the Vita held upright. More information on the game here. Hopefully the price will be similar to the iOS version which releases around the same time, and not some Plants vs. Zombies-like overpricing madness.

UPDATE: The price is a lovely €2.99 for two worlds and 330 flowers, guess there will be some DLC too. Also, a US PSN release will be announced soon.


Game Atelier brought Flying Hamster to the PSP as a mini and its next game, Gauge, will be for iOS, hopefully if Sunflowers does well on Vita, the team will continue to support it.

Currently playing on my Vita/PS3/PS4/PS5


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