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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony's Madden 13 trailer hits the spot

Okay, last week I was pretty damning about EA and its low-lying approach to Madden on the Vita. That hasn't changed, but at least Sony's marketing guys are getting it right with this great advert for the NFL title and bundle. It punches home the play everywhere message, without getting too wrapped up in silly Vita features.



Note the lack of an EA logo though. I'm guessing this is all Sony's work, which is pretty embarrassing, but at least Vita has the game, so it would be unfair to bitch too much.

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Currently playing on my Vita/PS3/PS4/PS5


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