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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Hatsune Mike sets Vita sales records

The numbers are out from Media Create after Hatsune Miku Project Diva F stormed the Japanese chart earlier in the week. It sold nearly 75% of units shipped at almost 160,000 copies and 23,000 white Vita/Miku bundles were sold, dragging the Vita up to over 50,000 sales in a week for the first time in 2012. Check out an English review of the game here.



Next up for the Vita in Japan is LittleBigPlanet (which historically hasn't done much in Japan unfortunately), Ys Celceta at the end of the month, and Earth Defense Force 3 Portable which probably stands the best chance of denting the chart.




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Currently playing on my Vita/PS3/PS4/PS5


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