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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

FIFA on the PS Vita will stand alone

EA has confirmed at Gamescom pretty much what was suspected for FIFA, that the game won't be compatible with the PS3 version. There certainly won't be a Cross-Buy option (not that it was ever on the cards) and it might not even be called FIFA 13. That's all been confirmed by EA's David Rutter in a chat with Eurogamer.


He did mention that Need for Speed might be offered as Cross-Buy, which makes more sense as the Autolog feature is compatible with the Vita version, but even so, I can't see EA giving up a truckload of cash on one of its major franchises.

Comments

  1. I would rather Cross-Buy the Need for Speed game anyways. :)

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