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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Smart Resistance Burning Skies TV ad

Resistance Burning Skies is all set for launch, just need a couple of TV spots to inform the masses. And Sony's ad agency is doing a good job at blurring the lines between reality and the gaming world with this effort, and gets a dig at all those TSA (Border Force or whatever) screeners who annoy us at airports.



Coming on the heels of the recent Japanese Gravity Rush advert, and the original Vita advert, this is looking like a pretty tight campaign.

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Currently playing on my Vita/PS3/PS4/PS5


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