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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

A closer look at Soul Sacrifice on PS Vita

Japanese site Famitsu has been given access to Sony's Soul Sacrifice on the Vita, showing off a bunch of new art and screens. It goes through a couple of your sacrificial spells, Excalibur and Salamander and introduces the Cyclops.


The auto translation is pretty rough, but Andriasang has done a better job and tarted up the screenshots. Of most interest is that it isn't just your own bits you can sacrifice "The offering system involves calling out spells by making an offering of objects in your surroundings. Examples include turning boulders and lava into shields and golems. The rarer the object, the more powerful the magic, but once sacrificed, the object will be gone for good."

Currently playing on my Vita/PS3/PS4/PS5


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