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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Big Sky shooter tripping on to PS Vita

A combination of indie devs Boss Baddie, VooFoo and publisher Ripstone (the later two brought us Pure Chess) are bringing a hot and trippy-looking shooter to the PS Vita. Big Sky Infinity is a new product (the game below is an older title for PC).




From the release, "the newest iteration in the Big Sky series is Big Sky: Infinity, it will be the first of the Big Sky games to appear on a handheld or home console and will be available on PlayStation3 and PlayStation Vita later this year. Big Sky: Infinity is a procedurally generated, super fast, twin-stick shooter game that will introduce new modes and enemies, and touch controls to its predecessors."

Currently playing on my Vita/PS3/PS4/PS5


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