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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Assassin's Creed III and Ghost Recon sneaking to the Vita?

Several retailers are now listing Ubisoft's big console titles, the newly released Ghost Recon and the upcoming biggie Assassin's Creed III will both appear on the PS Vita. Both Game and Zavvi in the UK listed the titles, which have now vanished back into the ether. Both games made it onto the PSP in various forms,



I suspect Assassin's Creed III will be the full game, which is appearing on the Wii U as well as the Xbox, while Ghost Recon is more likely to get a specialist outing with its own unique game, where it can take on Unit 13 at its own game. Expect both to make prominent appearances at E3. Original story VG24/7.

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Currently playing on my Vita/PS3/PS4/PS5


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