Featured Post

Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Skeletal hero Dokuro arriving on PS Vita in Summer

This game looked quirky and peculiar when first teased, but now looks rather pedestrian in the form of a platform puzzler, admittedly with neat art style. It will be a mid-price digital download, and shouldn't be too hard to tweak for a western release.


The skeletal hero must help the princess escape by clearing the way for her. He can turn into a heroic prince when needed, with special moves for both of his guises. Hopefully there's lots more to the game to help it stand out, pretty sure it won't be able to touch Escape Plan.

Comments

Currently playing on my Vita/PS3/PS4/PS5


Please note, As an Amazon Associate, I earn from qualifying purchases.