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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Gravity Daze passes the 100,000 sales mark in Japan

Sony director K. Toyama has just tweeted that the PS Vita exclusive Gravity Daze has passed the 100,000 sales mark through both physical and digital sales. The translation reads it... "has topped 100,000 in sales + DL domestic shipment. Gravity Daze has continued to sell gradually while sober!"

A second tweet says he is looking forward to the US and European launches. As are we mate, as are we. The game's additional levels and DLC content should keep buyers coming and

Currently playing on my Vita/PS3/PS4/PS5


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