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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Evolution shows off the MotorStorm RC Pro-Am expansion pack

Getting to grips with all the tracks and medals in the first MotorStorm RC release? Nope, me neither - but I am in the 100s of medals. Anyway, get ready for a whole new host of events with the first update. It'll be out later today in the US and tomorrow in Europe for just a few quid.




It will let you expand your MotorStorm RC experience with an all-new Festival set in an impressive skate park! 16 challenging events, 4 new tracks, 8 new vehicles and 4 PlayStation Trophies to collect. This really is the Vita game that keeps on giving.

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Currently playing on my Vita/PS3/PS4/PS5


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