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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Sony's holiday sales figures, life in the PSP yet and the first Sony phone

While the Vita has managed to sell over 500,000 across Asia since its launch, the Venerable PSP managed to sell 1.6 million globally since mid-November, proving that there is some life in the little pup yet. Meanwhile at CES, Sony unveiled its first own-brand smartphone since the split from Ericsson.



The Xperia S maintains that brand name, and is a PlayStation-certified device. The S features a 4.3 inch 1280 by 720 display, 1.5GHz CPU, 1GB of RAM, and 16 or 32GB storage. Wonder if we'll ever hear any sales figures on the Xperia Play.

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Currently playing on my Vita/PS3/PS4/PS5


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