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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Xperia Play's MineCraft Edition gets a boost

Minecraft is one of those endlessly updated games as the developers tweak, tuck and expand. The mobile version is getting a hefty update with the developers blog saying:
The plan now is to start digging into making Minecraft – Pocket Edition with Survival features!! Please note that we will NOT replicate Minecraft and try to bring all the features that are already out. This is not possible and does not match the touch platform. I’m trying to be as detailed as possible to show you why some stuff may take some time. 
This is what the plan looks like right now and being worked on:
A new file system – to make sure we can support items and mobs in the world
Item system – to be able to pick up items
Crafting – we know you want this :) This will probably need some iterations since the interface will be customized for the touch devices
Inventory system
Mobs – animals and enemies!
Optimizing rendering code – we are experimenting with caves but need to make it work better before we are able to release it
Clean up of code and overall optimization

Currently playing on my Vita/PS3/PS4/PS5


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