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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

TGC's Flower and Journey headed to Vita?

Just a quickie, but the That Game Company, the developers behind Flow, one of the first PSP download games have mentioned that they might bring the equally lovely, eerie and ethereal Flower and Journey games to the Vita.


Being a small development house of a dozen people, it's not something they can do right away, but both games will be a welcome addition to the PS Vita's line-up. And if TGC is looking at the Vita you can pretty much guarantee that the other indies are thinking about moving their games over. We've already seen that Plants vs. Zombies is coming, many more will follow. .

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Currently playing on my Vita/PS3/PS4/PS5


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