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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Samurai and Dragons coming to PS Vita from Sega

We've been drooling over some of the PS Vita launch games for months now. Want something new and sparkly to drool over instead? Well, Sega is offering up Samurai & Dragons, an dungeon/city builder game based on an iPhone title where you then charge into the dungeons to hack stuff up, with a keen sense of team and multiplayer elements in both sections.

It is being developed by Masayoshi Kikuchi who has been behind the likes of Yakuza,  Jet Set Radio and  Panzer Dragoon series. It will be shown off this week in Famitsu magazine and will be playable later in the month at the Jump Festa event.

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Currently playing on my Vita/PS3/PS4/PS5


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