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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Gravity Daze pics from Sony EU pre-launch event

As you may have gathered from today's feast of news, there was a big pre-launch event held by Sony yesterday to show off the Vita, unveil new titles (Unit 13 and MotoStorm RC, Putty Squad plus a brief mention of Mortal Kombat Vitality), its 3G partner Vodafone and do some full-bore schmoozing.

There has also been a folder full of screens released which I'll put up as quickly as possible. Starting with some pretty new pics of Gravity Daze, showing off the excellent shading effects, background detail (love that pink to yellow sky) and the our heroine in gravity defying action.

Other pic collections: LittleBigPlanetUncharted: Golden AbyssHot Shots GolfUltimate Marvel vs. Capcom 3Urban Trials






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