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July Update: PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  July 2026 Update : Sony managed a cannon-fire sized self-inflicted injury by announcing the end of physical releases across the end of the PS5 era and the launch of the PS6. Due to lack of sales (only 7 titles have passed the 100,000 mark in the last year) and economics, it still doesn't matter to PlayStation owners, collectors are stores, who can now only sell digital codes in a box.  June 2026 Update : The latest snippet of gossip for Sony's next-gen systems is a modular/external drive that will connect to both devices. Allowing installation on the portable of physical games, and reducing the cost of the PS6 by ma...

Falcom Games Detailed/Rumored for PS Vita

Having had a good few days rest after Tokyo Games Show, Japanese developers are getting up to speed again ahead of the Vita's launch. Andriasang has a couple of stories up, the first of which suggests that the PSP Legend of Heroes title, Zero no Kiseki, will move over to Vita with a full voice track - I vaguely remember reading somewhere that the PSP version had to lose a lot of the voices.



Second bit of news is that Ys Celceta will use the Vita's touch controls for team commands, camera controls and for solving those pesky puzzles. The game engine seems to have had a hefty amount of work done on it in comparison to the last PSP title, with high fidelity graphics and sound.

Currently playing on my Vita/PS3/PS4/PS5


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