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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

BlazBlue Continuum Shift Launches November 4 in Europe

A quick tweet from the BlazBlue Europe account let us know that the PSP game will ship on the 4th of November - just in time for some real fireworks. The game offers all the previous DLC content as standard, including new characters, Makoto, Valkenhayn and Platinum, plus:
  • Two additional story modes for Sector Seven and NOL Academy adding to the substantial wealth of single player content.
  • Brand new ‘Abyss Mode’ exclusive to BBCS2 letting you level up your character against increasingly difficult foes as you descend into the Abyss.
  • Enhanced with ‘Stylish Mode’ for a more comfortable handheld fighting experience – perfect for BlazBlue beginners and more advanced players.


Here's the Japanese trailer as the European one is all 3DSified:




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