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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

What Is This, Pick On NGP Week? Now the iPhone 5 Butts In

First, there are all these searches about iPad vs NGP, now Eurogamer has a piece suggesting that a delayed iPhone 5 launch is likely to have an impact on the NGP launch. Well, unless the iPhone 5 sprouts dual-analogs and Monster-Hunter-Gear-Solid-Tomb-Raider-Jedi-Death games, then the answer for any proper gamer is likely no.

More likely, the threat will come from cheaper PS3/Xbox consoles and games that will make the NGP, at whatever price it sells for, look expensive. But, since there's some 60 million PSP owners out there, even assuming only a third are still active - that's 20 million buyers looking for an upgrade.

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Currently playing on my Vita/PS3/PS4/PS5


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