Question of the Week? For iOS Game Devs...

... how much would the NGP have to sell for you to think of developing new games/porting your titles for it?

Given the iOS sales will be in the 200+ million by the time it launches, would you rather be a little-to-moderate fish in a big ocean or a bigger fish in a smaller pond, but a newer-trendier pond with exotic plants and brightly-colored ornaments (and real buttons :] and stuff)?

Has anyone run the numbers on this yet? (Would you make more from the Sony Store?)

Has anyone got the dev environment/kit and tried porting their game over? (Easy, Hard, Indifferent)

Enquiring minds want to know...