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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

PS2 games coming to mobiles via PlayStation Suite

Showing how Playstation is now a brand spreading far beyond Sony gadgets, Engadget highlights news from Nvidia's Tegra Zone, an App for Android phones, that provides games and news for Tegra-powered devices.

News from that service is that PlayStation Suite will soon be offering PSone games and eventually PS2 titles for suitably powerful machines, with a guess that it won't be until quad core processors, like those in the NGP, are available that PS2 games will make it to mobiles.


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Currently playing on my Vita/PS3/PS4/PS5


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