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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Legend of Mana Coming to PSN

Another cool game is making its way from PSone to PSN this week (in the US today, hopefully Europe tomorrow). Legend of Mana is a beautiful-looking game (if you ignore the simplistic animation) that reminds you of how good non-polygon PSone games looked (Rayman being my personal favourite example).



The Square title has bags of story and side-quests to enjoy but you're better off heading over to the rather lovely Legend of Mana Fan Site that covers the game in microscopic detail, ideal if you want to pick it up from the store and play through.

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Currently playing on my Vita/PS3/PS4/PS5


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