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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Final Fantasy IV Roars to No. 1 in Japan

Square's lavish remake of FFIV has stormed to the top spot in the Japanese charts selling over 100,000 copies and was one of three games in the top five (Dissidia 012 and Monster Hunter 3 being the other two). Also in the top 10 were Phantasy Star Portable 2 Infinity and Gundam SD G Generations, making a healthy and 3DS-squashing roster for the PSP.

Even better, for a six year old system, the PSP and PSP-Go managed to outsell the Nintendo 3DS in the hardware stakes by a few hundred units, with both selling just over 50,000. The boosts in sales seem to suggest that Tokyo and Japan's other metropolises are getting back to normal after the terrible disasters.

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Currently playing on my Vita/PS3/PS4/PS5


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