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Festive portable deals take off from Xbox Ally, Nintendo, PlayStation and Evercade

This page started for black Friday but has moved on as the deals come and go. I will update across the festive sales, as new portable hardware deals appear. I won't hype them as "pocket change" or "fire sale" like some sites, because that's bollocks.  December deals :  Evercade has 30% off various hardware, depending on the store, check the blog for details .  PlayStation Portal is currently £20 off on Amazon UK  (another £10 off for refurbs)  Update: Valve has jumped in with 20% off the Steam Deck LCD 256GB model (down to £279 in the UK) Update: Xbox Ally has various deals (pretty short-lived, but likely getting cut again for the post Christmas sale).  Update: PlayStation Portal has £20 off the range, bringing the white and black models down to £179, and 30th Anniversary Edition to £189. (Look out for another 5% off at checkout!)  First up is  Evercade offering a clutch of offers on hardware and games on Amazon and across other stores in Europ...

Dumbass articles of our time?

Can someone please read this at Product Reviews and come up with reasonable argument as to why the author is right. My response in the comments (and below) I think sums up what's wrong with his arguments, but jeez what a random pile of crap posing as an article (And, yes, sometimes I do go off on one and spout drivel too, but I try to keep it vaguely sane)

Sorry? "miles behind.... in offering a better gaming experience" What? Please go and try playing Sonic 4 or Resident Evil on the iPhone, then try them on the 3DS/NGS when they come out.

The difference is beyond night and day, in fact its a good few revolutions beyond... Also, developers will be challenged by 3DS and NGP to do new things(http://bit.ly/hnzshO) whereas all the iPhone has is a semi-novel control method that hampers most game types, so that developers have to reduce and remove features for games to fit in.

Games work better on games consoles, novelties work well on iPhone - even stuff that should work like point and click adventures have become unnatural and stilted (see Broken Sword).

I won't argue there isn't a lot of money to be made from developers producing GOOD iPhone games, but gamers have a far different set of expectations than general phone users do and are rarely impressed by anything that the App Store can offer.


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Currently playing on my Vita/PS3/PS4/PS5


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