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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Vita waves bye to PS+ with a trio of games

I was kind of hoping Sony would say goodbye in style with some clever curio or previously unpublished project, but in the end we get the great fun Rogue Aces (review) Iron Galaxy's Divekick and the quirky Gunhouse (originally a PSM game, then upgraded to full Vita status just a year ago.
PlayStation Plus arrived on the Vita at the end of 2013, with a lively roster of games that soon tailed off as Sony gave up on the portable. But its been a good five year run, and while my subscription has come and gone as funds dictated, I picked up a load of ace games for when I finally got my PS4. It also means I'll never sell my PS3 as there are loads of great games still on that box, and adding Metal Gear Solid 4: Guns of the Patriots as the last PS3 title is an example of how Sony should have bowed out on Vita.

Currently playing on my Vita/PS3/PS4/PS5


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