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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Necrosphere, Drowning and NightCry out this week

Necrosphere is at the lighter end of this week's Vita releases, with Drowning and Nightcry (trailer) offering more somber gaming.

Necrosphere comes with a fresh set of trophies listed (10 bronze, 2 silver, 1 gold). The well-rated PC two-button metroidvania from 2017, puts up a stiff challenge for its lurid lycra-clad hero, and for those who want to bag all the trophies, with a distinctly old-school style to it. To get around the hero has to use bounce pads and bubbles to navigate the short and furious levels.



Drowning is a journey through a tale of depression. A short game about a boy who quickly discovers he has depression, it takes you through a variety of beautiful low-poly environments as the story unfolds about how he learns to live with his inner demon.

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Currently playing on my Vita/PS3/PS4/PS5


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