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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Minecraft v1.76 Aquatic update live

Go swim with the fishes in the last major update for the Vita version of Minecraft. Version 1.76 is here as a 1GB download (that's going on top of my fresh physical version install, other updates may be smaller).

The changelog is here from Mojang with the key features being six new trophies a host of life and features to explore under the water's surface. There's also a new tutorial to show off the fresh features.

Minecraft landed on the Vita in October 2014, so has been well supported for almost four years, and thanks to Mojang for that. It sold a million boxed copies in Japan, and got a Limited Edition Vita model. That helped keep the Vita relevant over there, and is still played massively online.

It also inspired Dragon Quest Builders and plenty of other knock-offs, so Vita owners have a lot to be grateful for. Will add some screens once the update has downloaded.


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Currently playing on my Vita/PS3/PS4/PS5


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