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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Super Destronaut DX to invade the Vita

The Vita has had some fun riffage on the Space Invaders classic theme with the Titan games among others. Now, here comes Ratalaika, with an update of Super Destronaut, a Steam title developed by Petite Games. The DX tag hopefully means more modes, mad colour schemes, scoreboards and other benefits, more news on that soon.


In related news, a tweet from New Blood Interactive, suggests they are keen on bringing their pixelly shooter, Super Galaxy Squadron EX Turbo, developed by Synset, to the Vita. We can never have enough retro shooter fun, so bring it on!

Time to update the lists of mystery and possibility.


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Currently playing on my Vita/PS3/PS4/PS5


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