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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Super Destronaut DX to invade the Vita

The Vita has had some fun riffage on the Space Invaders classic theme with the Titan games among others. Now, here comes Ratalaika, with an update of Super Destronaut, a Steam title developed by Petite Games. The DX tag hopefully means more modes, mad colour schemes, scoreboards and other benefits, more news on that soon.


In related news, a tweet from New Blood Interactive, suggests they are keen on bringing their pixelly shooter, Super Galaxy Squadron EX Turbo, developed by Synset, to the Vita. We can never have enough retro shooter fun, so bring it on!

Time to update the lists of mystery and possibility.


Currently playing on my Vita/PS3/PS4/PS5


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