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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Revenge of the Titans pops up on PEGI

Curve Studios continues to push out the Vita hits, with Revenge of the Titans due for a summer release and now rated by PEGI as a 12, containing mild bad language - oh, the horror! The game and Titan Attacks (rated only a 7, oddly enough) were revealed as a dual-pack back in February, but Curve has since split them up to focus on each title.


Things have been a bit quiet since the first news, with this PEGI update offering little info. Developed by Puppy Games and billed as the best Space Invaders tribute ever, there's plenty of info on the PC version, as we wait to see what the PS3, PS4 and Vita versions offer.

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