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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Yomawari Midnight Shadows will darken western skies

Only a few days after the Japanese announce, we already have confirmation of the new Yomawari game coming our way. Subtitled Midnight Shadows, the game is set for an autumn release thanks to NIS America.

UPDATE: The Japanese website is live with a  mini-game to play on the screen and a collection of pics to peer at, probably won't be long until a western equivalent is live.

Details are light, but from the Japanese news, it is set in a more mountainous world and another pair of girls put in peril by the things that go bump in the night. The original was atmospheric and fun, expect pretty much the same in this release.




UPDATE: NIS America has now dropped a set of screens showing off the game in action, looks broadly similar to the original, but with new monsters, larger indoor areas and other treats. Tap the top pic to open the image browser.











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