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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development, discussed between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smal...

Vita survives Switch onslaught in Japanese charts

It comes as no surprise that the launch of the Nintendo Switch dominates the Japanese Media Create chart this week, shifting 330K units. Even so, the Vita managed to soldier on selling just below 9,900 units on the week.

Be interesting to see just how quick the Switch die off is, compared to other launches, and if it will slowly take over from Vita sales as the games start to roll out for Nintendo's new pup.

On the software front, Super Robot Wars V sold another 12,000 units, to stick in the chart at No. 11 and should pass 100K next week. In shock news there's no Minecraft on the Vita to be seen, shunted out by several Switch arrivals after many years of continued strong service.

Otome title Wand of Fortune II is out this week for the Vita in Japan.

Currently playing on my Vita/PS3/PS4/PS5


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