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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita survives Switch onslaught in Japanese charts

It comes as no surprise that the launch of the Nintendo Switch dominates the Japanese Media Create chart this week, shifting 330K units. Even so, the Vita managed to soldier on selling just below 9,900 units on the week.

Be interesting to see just how quick the Switch die off is, compared to other launches, and if it will slowly take over from Vita sales as the games start to roll out for Nintendo's new pup.

On the software front, Super Robot Wars V sold another 12,000 units, to stick in the chart at No. 11 and should pass 100K next week. In shock news there's no Minecraft on the Vita to be seen, shunted out by several Switch arrivals after many years of continued strong service.

Otome title Wand of Fortune II is out this week for the Vita in Japan.

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Currently playing on my Vita/PS3/PS4/PS5


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