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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

New Blue Reflection trailer (gasp)

Yes, on Twitter, I'm getting rather bored of the endless nano-clips, live streams with endless excited gibbering over the brief bits of gameplay, and introducing the 323rd different character in every damn game. I'll tweet clips to those but really can't really muster the enthusiasm to write blog posts.

However, as this is a proper trailer for Blue Reflection, Gust's attempt to do something different with the latest version of the Atelier engine, I'll post a quick story as the clip helps explain the game. Not that old "girl school where they fight fiendish demons at night in alternate realms" theme really needs that much explaining. But there you go, happy Friday!

Currently playing on my Vita/PS3/PS4/PS5


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