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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Vita games star at Japan's PlayStation awards

Sony's big shindig for the games of 2016 has just wrapped in Japan, with a host of PS4 and VR titles given the gold prizes for reaching over 500,000 sales. But, among them, Vita titles (multi-format TBH) managed to crash the party with Pro Jikkyu Baseball 2016, Dragon Quest Heroes II, Dragon Quest Builders and SAO: Lost Song getting a mention.

Phantasy Star Online 2 picked up a network play award, while Dragon Quest Builders was the only Vita recipient of a User's Choice Award

Yoppin's Downwell and the upcoming to Vita Salt and Sanctuary also got nods with indie special awards.

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