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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Danganronpa V3 Limited Edition Vita models

The Danganronpa series might be pretty niche in gaming terms, but its still a big thing for the Vita. So, it is only fair that the next version comes with a couple of Vita LE models. Available in black or white for Japan, they come with a collection of cute pixel characters on the rear touch panel and more stylish art on the grips.

There's also a neat set of themes and artworked packaging, all for 20,980 yen. They hit Japanese Sony stores (and its online store) only, from 12th January. A PS4 version sports a big Monokuma with a 500GB drive. Given there's no such thing as a new Vita in the west these days, would it be too much trouble to ask to punt a few hundred units for keen western buyers?


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