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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

Media Create chart and sales from Japan

This week Vita sales drop as expected, with new colours and models hitting Japan on 6th December. So, selling 9,191 units isn't too bad. On the Media Create software chart, its Pokemon time again, approaching over 1.7 units across Sun and Moon, so nothing much else gets a look in.


On the Vita front, Hakuoki: Yuugi Roku sneaks into the top 20 with around just 3,200 sales. while Fate Extella shifts another 8,700 to stick around the top five on an otherwise quiet week. Out today in Japan are id: Rebirth Session (Entergram) and Money Hungry Princess (NIS), but all eyes are on the 6th for some big Vita sales to drag it toward a million for the year.

Last week's chart info.

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Currently playing on my Vita/PS3/PS4/PS5


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