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PlayStation 6 and PlayStation Portable future visions

 The recent PlayStation video about the "simulated" technology in development between AMD and Sony engineers that will power the PlayStation 6 was interesting from a geek point of view. But from a gameplay perspective, there is - IMO - no need for a PlayStation 6 for another few years. Especially with the limp Xbox is-it-isn't-it launch .  April 2026 Update:  Compatibility with PS5 and PS4 games seems to be locked-in, as anything the PS6 full fat hardware the portable versions should be able to do as well, with near-invisible trade-offs at the silicon level.  Prices are firming up too with estimates around the PlayStation 6 handheld at between $500 to $700 and a PlayStation 6 at $700 to $1,000, depending on the deepening silicon crisis and Sony's budgeting wizards.  Only a few developers around the world could afford to take advantage of it for AAA+ budget games. Everyone else is still barely cutting the skin of the PS5's power, and most western smaller/indie o...

Chroma Squad brings Power Ranger-esque fun to the Vita

Who wanted to be a Power Ranger, well, early in 2017 you get your shot with the spoofish Chroma Squad tactical RPG, hitting the Vita and consoles in isometric pixellated battles of great ferocity and intense colour coordination.

Developed  by Behold Studios and Kickstarted a few years ago, the game is well behind its own 2015 schedule, which went very silent for a while. However, Bandai has seen the potential, given all its Kamen Rider and other spandex heroes experience and helped get it to our screens.

Currently playing on my Vita/PS3/PS4/PS5


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