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Vectrex Mini interview - David Oghia talks up the nostalgic vector powerhouse

Having been wowed by the news of the Vectrex Mini at Gamescom , I rushed off some questions to VectrexOn's main man  David Oghia . After a post-event, well earned, break, he's kindly given us a lot of detail about the project and some new images of the unit to share.  His story mirrors mine somewhat, Vectrex represents a glowing, unaffordable, obelisk of gaming power from our youth! But he's had the energy and drive to do something about it, and met the right people to get the job done!  What first got you interested in Vectrex and what spawned the idea of a Mini version? I’ve always been passionate about retro-gaming, but my first love was computers rather than consoles — the ZX81, then the Commodore 128. I only really discovered the console world in the late 90s, which is when I got my very first Vectrex. Of course, I had seen it in stores back in 1983, but at that time it was far too expensive for me.  Today, I own five Vectrex systems at home. Vector-based games ...

New Asterisk War gameplay clip

Folowing on from the anime trailer earlier in the week, here comes some gameplay for Asterisk War. Among all the big name games from Bandai's endless roster of Vita goodness, this seems to be one of the underground hits.

The cel-shaded characters are running around doing the typical Vita RPG real time battling, but it has a look and feel to it that puts it apart from most of the bigger names.

Anyone interested in this, or is it too close to HyperDimension Neptunia for comfort?

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Currently playing on my Vita/PS3/PS4/PS5


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