Fight for the future

Polite Plea: After almost seven years and 7,000 articles, the number of stories is slowing down. Time and developers move on, but I'll always be posting, as the Vita becomes the new Dreamcast.
However, I do need a new Vita as my launch day model is starting to show its age. Please consider clicking an ad to help my new Vita fund!
Once reached, hopefully in time for Christmas, I will remove all adverts, leaving this island of Vita life an ad-free oasis!

Monday, December 14, 2015

Towerfall Ascension rises to the Vita this week

Just a whole year after its PS4 release (trailered), and longer since the PC original, here comes Towerfall Ascension to the Vita. A battling retro arcade game, that sees brave knights, wizards and thieves try to rescue a kingdom from evil.

UPDATE: Finally, the game now has a confirmed June 16 release date - better late than never!

It looks fun, with intense battles over a single screen and a strong focus on accurate archery. However, given I'm having to squint a bit playing Bastion on the Vita's small screen, I can only hope there is a decent smart zoom function to keep things in perspective. Also hope it maintains the local player fun feel that the original aimed to capture.

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